Welcome to Ren's Realm

Hey, Player! This is where I haunt code and build worlds. Want to see my loot?

Feel Free To Explore My Projects!


...

CV Drone Simulation

Real-time military surveillance simulator using Unity and YOLOv8, where an AI drone streams footage via TCP sockets to a Python server for person detection, with results visualized in the 3D environment.

GitHub repository:

...

Terrain Generation

Procedural terrain generator that uses Perlin noise to create realistic 3D landscapes with natural elevation changes. It dynamically applies biome-specific textures—like grass, sand, rock, and water—based on height and slope, while physics-based erosion adds geological realism. The result is an immersive, dynamically generated environment


GitHub repository:

...

NavMesh and Unity Agents

This project implements navigation and pathfinding for AI agents in a 3D environment using Unity's NavMesh system. It features dynamic obstacle avoidance, AI behavior modeling, multi-agent coordination, and real-time path recalculation to ensure smooth navigation in complex terrains. The AI agents can adapt to changing environments and collaborate to achieve common goals, making this a robust solution for realistic simulations and games.


GitHub repository:

...

Portfolio Museum

Designed an immersive 3D museum in Unity to exhibit projects, implementing optimized textures, dynamic lighting, and fluid first-person movement. Enhanced realism through modular world design and performance-focused asset optimization."


GitHub repository:

Portfolio Museum Demo